![]() It was a wild ride to be sure, as two completely separate teams battled through their own trials of Mount Tiamat in order to banish the dragon queen herself. Not to be overlooked, the last quarter of the year saw the release of season two of Idle Champions Presents, our very own table-top D&D game integrated with Idle Champions in such a way that you, our esteemed players, could influence the outcome of the game. With these fixes in place and more on the horizon, we're hoping the end is nigh for the beta tag on this system. We also made numerous stability improvements behind the scenes. Some of the biggest fixes included establishing instant recall of Champions from other parties and fixing a number of formation-loading issues, including an oft-requested fix for back-filling familiars when the originally saved familiar wasn't available. The team made substantial progress this year at addressing some of the more impactful problems players were experiencing. While the system was relatively bug-free (at least compared to last year's Modron Automation/Multi-Party mode), the system is not perfect and there are still a number of issues that will need to be resolved in the future. This cooperative asynchronous multiplayer adventure is a first for Idle Champions in terms of starting to test the waters of multiplayer. September saw the rollout of a major new feature for Idle Champions: The Trials of Mount Tiamat. Find them in the Rime of the Frostmaiden campaign. ![]() Players have had fun transforming Xerophon into all sorts of abnormal creatures. Xerophon - Xerophon started out their design as a very different Champion, but the one thing they retained is their very wacky ability to transform.Reya - The reward for a very challenging variant in the Descent Into Avernus, Reya Mantlemorn is integral to the story of Avernus, and while she may not be integral to many formations yet, her time may still come.This was a fun Champion to design, but they aren't super impactful in players' formations (somewhat intentionally, due to their limited availability). NERDS - An Evergreen only available through an exciting promotion involving some tasty candy.A daring Champion, they risk everything to draw from the Deck of Many Things every 50 areas. Ellywick - Ellywick Tumblestrum was an exciting crossover Champion from Magic: The Gathering that we were honored to announce to the world in mid-2021.This Champion arrived during the Running event and has seen high usage in many players' formations. Shaka - A powerful Champion who rewards players for solving his formation puzzle that changes on every run.This unique Champion has cemented themselves in many players' formations as a powerful speed option. Hew Maan - A community favorite, while Hew Maan themself might swear they're human, they look an awful lot like three kobolds in a trenchcoat.Let's take a look at some of the highlights: Unlike previous years with a measly seventeen or eighteen Champions added, the past year saw twenty new Champions added to the game, including seventeen event Champions and a record three Evergreen Champions. Want to help make the next generation of music for the game? Tune into our weekly Bardic Inspiration stream on our Twitch Channel. Bardic Inspiration Volume 1 and 2 were released in 2021 and were an instant hit. ![]() If you haven't done it yet, click on the Jukebox feature in-game and rock out to the amazing music tracks composed by Jason Charles Miller and you, our awesome community. Music got a make-over in Idle Champions in 2021. Let's look at some of the things we released in Idle Champions in 2021: What a fast year! In this blog, we're going to take a quick look back at some of the highlights of the past year, and then glance forward (into the future!) to see what 2022 will have in store for us.Įveryone here at Codename continued to deal with the challenges of working during a global pandemic, but through it all, we managed to get most of what we were hoping to do done. Merry Christmas! Happy New Year! Happy Lunar New Year! Welcome to our regularly scheduled (though thoroughly delayed) "year-end" blog for 2021. ![]() Well met, friends! It's-a-me, Justin Stocks, the Lead Designer for Idle Champions of the Forgotten Realms. ![]()
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